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Projects tagged "games"

Howitcouldbedifferent.org - a wikipedia of ideas for improvement and social change
Practitioner:
Hicbd
Date:
Apr 24 2013

Have you ever wanted to see current or potential innovations for poverty or the environment without having to do a lot of researching or reading? Have you ever thought of an idea and wanted to tell the world about it and get feedback? Howitcouldbedifferent.org was founded for these purposes - to enable people to easily see, share, and suggest ideas in different categories.

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"Guerras Electorales"....a game that mimics electoral fraud
Practitioner:
Innox
Date:
May 1 2012

Original Article (spanish) : http://actualidad.rt.com/ciencias/view/42442-En-M%C3%A9xico-crean-un-jue...

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52 Shades of Greed: An Illustrated Education
Practitioner:
Alternative Banking, Marc Sheff
Date:
Sep 4 2012

After being contacted by a member of the Occupy Wall Street Alternative Banking group , illustrator Marc Scheff agreed to do a few drawings for a deck of cards depicting some of the people and institutions responsible for causing the Great Recession.

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Ayti: Youth-Produced Game about Haiti
Practitioner:
Global Kids and Microsoft
Date:
Sep 15 2006

From Games for Change site:


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WeTOPIA, Delivering "Joy" In a Real Way
Practitioner:
Sojo Studios
Date:
Nov 29 2011
Sojo Studios, a new entertainment company, made plenty of headlines this week with its first social game, WeTopia. The studio is gaining plenty of attention with news of its $8 million arsenal, a roster of partnerships with non-profits like Save the Children, Children’s Health Fund and buildOn, consumer brand advertisers, and Ellen DeGeneres as one its business investors and partners. 

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EVOKE: Can young adults help solve global problems?
Practitioner:
World Bank
Date:
Mar 1 2010

What happens when a game designer from the Institute of the Future teams up with the World Bank to create a "game for change"? EVOKE is what happens. 


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Mobile Game Promotes Reflection on Creation of Mobile Devices
Practitioner:
Molleindustria
Date:
Sep 13 2011

In this mobile game, the studio Molleindustria makes commentary on the people and practices behind the creation of mobile devices. Not lost on the authors is the deep sense of irony in that the game itself relies on mobile platform. The "game" is structured as a narrative where the process begins in mining materials in Africa (slavery) to putting together the devices in China (labor abuse), to heavy purchasing in the U.S.

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Trash Tycoon: A Game about "Upcycling"
Practitioner:
Guerillapps
Date:
Sep 1 2011
Trash Tycoon is an upcycling social network game developed by Guerillapps. The game applies traditional social gameplay features to highlight real-world issues such as waste, water, and “green” activities. Gameplay includes cleaning trash, recycling, and constructing products and decorations out of recycled material.
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Play the News: Making the News Interactive
Practitioner:
Impact Games
Date:
Feb 13 2008

From Games for Change site:


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Sweatshop A Dark Comedic Game on Offshore Manafacturing
Practitioner:
Channel 4 Education and Littleloud
Date:
Jul 17 2011

From the Games for Change website:


Through a series of thirty challenging levels players must balance the unreasonable demands of Boss, the temperamental factory owner and Boy, a gentle, hard-working child labourer. Together, the team must work to make the factory a roaring success supplying clothes to their ever-demanding retail clients.

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Actipedia

Actipedia is an open-access, user-generated database of creative activism. It’s a place to read about, comment upon, and share experiences and examples of how activists and artists are using creative tactics and strategies to challenge power and offer visions of a better society.

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